This paper briefly describes a scalable architecture for implementing autonomous agents that act in a virtual world created for a computer game and must interact with it by suitabl...
Abstract. This paper presents a hybrid architecture that facilitates the incurporation of a case-based planning system as the reasoning motor for a deliberative agent. This archite...
Javier Bajo, Dante I. Tapia, Ana de Luis, Sara Rod...
We describe the Agents Channelling ContExt Sensitive Services (ACCESS) architecture, an open agent-based architecture that supports the development and deployment of multiple heter...
Robin Strahan, Gregory M. P. O'Hare, Conor Muldoon...
In this paper we describe Icarus, a cognitive architecture for physical agents that integrates ideas from a number of traditions, but that has been especially influenced by result...
A visually-based evolvable control architecture for agents in interactive entertainment applications is presented. Agents process images of their local surroundings according to ev...