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» Agent Design Patterns: Elements of Agent Application Design
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CONTEXT
1999
Springer
15 years 1 months ago
The Pragmatic Roots of Context
When modelling complex systems one can not include all the causal factors, but one has to settle for partial models. This is alright if the factors left out are either so constant...
Bruce Edmonds
104
Voted
GECCO
2006
Springer
198views Optimization» more  GECCO 2006»
15 years 1 months ago
Reward allotment in an event-driven hybrid learning classifier system for online soccer games
This paper describes our study into the concept of using rewards in a classifier system applied to the acquisition of decision-making algorithms for agents in a soccer game. Our a...
Yuji Sato, Yosuke Akatsuka, Takenori Nishizono
IUI
2003
ACM
15 years 2 months ago
Lessons learned in modeling schizophrenic and depressed responsive virtual humans for training
This paper describes lessons learned in developing the linguistic, cognitive, emotional, and gestural models underlying virtual human behavior in a training application designed t...
Robert C. Hubal, Geoffrey A. Frank, Curry I. Guinn
100
Voted
JOT
2008
228views more  JOT 2008»
14 years 9 months ago
Adapting the User Interface of Integrated Development Environments (IDEs) for Novice Users
The usability of a user interface is often neglected in the design and development of software applications. An Integrated Development Environment (IDE) is prone to poor usability...
Ying Zou, Michael Lerner, Alex Leung, Scott Moriss...
BMCBI
2007
139views more  BMCBI 2007»
14 years 9 months ago
XSTREAM: A practical algorithm for identification and architecture modeling of tandem repeats in protein sequences
Background: Biological sequence repeats arranged in tandem patterns are widespread in DNA and proteins. While many software tools have been designed to detect DNA tandem repeats (...
Aaron M. Newman, James B. Cooper