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CIA
2004
Springer
15 years 6 months ago
Society-Centered Design for Socially Embedded Multiagent Systems
To realize large-scale socially embedded multiagent systems, this paper proposes a new system design methodology towards society-centered design. We have already developed the scen...
Toru Ishida
VMV
2003
94views Visualization» more  VMV 2003»
15 years 2 months ago
IN: SHOP - Using Telepresence and Immersive VR for a New Shopping Experience
IN:SHOP uses the blue-c 3D video technology to implement distributed shopping in a shared virtual world. IN:SHOP combines traditional shopping and marketing structures with 3D com...
Silke Lang, Martin Näf, Markus H. Gross, Ludg...
IJMSO
2007
201views more  IJMSO 2007»
15 years 1 months ago
A context-aware meeting alert using semantic web and rule technology
This paper describes work in progress developing a context-aware meeting alert. This application integrates semantic web technology in RDF (for representing calendars), semantic we...
Grigoris Antoniou, Antonis Bikakis, Anna Karamoleg...
CHI
2009
ACM
16 years 1 months ago
From interaction to trajectories: designing coherent journeys through user experiences
The idea of interactional trajectories through interfaces has emerged as a sensitizing concept from recent studies of tangible interfaces and interaction in museums and galleries....
Steve Benford, Gabriella Giannachi, Boriana Koleva...
IWEC
2004
15 years 2 months ago
Computer Supported Collaborative Sports: Creating Social Spaces Filled with Sports Activities
We present the newly emerging research field of Computer Supported Collaborative Sports (CSCS). By applying innovative input and output technologies, it enables players to experien...
Volker Wulf, Eckehard F. Moritz, Christian Henneke...