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GECCO
2007
Springer
142views Optimization» more  GECCO 2007»
15 years 4 months ago
Simulations of egoistic and altruistic behaviors using the vidya multiagent system platform
This paper investigates the impacts of individual egoistic and altruistic behaviors in a virtual society built upon the Vidya game, used here as the social simulation and Multiage...
Marcelo Souza Pita, Fernando Buarque de Lima Neto
CHI
2011
ACM
14 years 1 months ago
Fit4life: the design of a persuasive technology promoting healthy behavior and ideal weight
This is a critical design paper offering a possible scenario of use intended to provoke reflection about values and politics of design in persuasive computing. We describe the des...
Stephen Purpura, Victoria Schwanda, Kaiton William...
AOSE
2004
Springer
15 years 3 months ago
A Metamodel for Agents, Roles, and Groups
Societies need patterned behavior to exist. Large-scale agent societies may contain a diversity of agents, each with differing abilities and functionalities. When such an agent sys...
James Odell, Marian H. Nodine, Renato Levy
BIBE
2009
IEEE
252views Bioinformatics» more  BIBE 2009»
15 years 4 months ago
Multi-Agents System to Model Cell Signalling by Using Fuzzy Cognitive Maps. Application to Computer Simulation of Multiple Myelo
—In order to simulate biological processes, we use multi-agents system. However, modelling cell behavior in systems biology is complex and may be based on intracellular biochemic...
Vincent Rodin, Gabriel Querrec, Pascal Ballet, Fra...
AAMAS
1999
Springer
14 years 9 months ago
Fully Embodied Conversational Avatars: Making Communicative Behaviors Autonomous
: Although avatars may resemble communicative interface agents, they have for the most part not profited from recent research into autonomous embodied conversational systems. In pa...
Justine Cassell, Hannes Högni Vilhjálm...