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» Agent modeling with individual human behaviors
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ECCV
2004
Springer
15 years 11 months ago
Decision Theoretic Modeling of Human Facial Displays
We present a vision based, adaptive, decision theoretic model of human facial displays in interactions. The model is a partially observable Markov decision process, or POMDP. A POM...
Jesse Hoey, James J. Little
GECCO
2005
Springer
140views Optimization» more  GECCO 2005»
15 years 3 months ago
Comparing multicast and newscast communication in evolving agent societies
This paper investigates the effects of two different communication protocols within an artificial society, where communication and cooperation is necessary to survive. Communicat...
A. E. Eiben, Martijn C. Schut, T. Toma
IVA
2007
Springer
15 years 4 months ago
Towards Fast Prototyping of IVAs Behavior: Pogamut 2
We present the platform for IVAs development in the human like environment of the first-person shooter game Unreal Tournament 2004. This environment is extendible and supported by ...
Ondrej Burkert, Rudolf Kadlec, Jakub Gemrot, Micha...
BC
2008
134views more  BC 2008»
14 years 10 months ago
Interacting with an artificial partner: modeling the role of emotional aspects
In this paper we introduce a simple model based on probabilistic finite state automata to describe an emotional interaction between a robot and a human user, or between simulated a...
Isabella Cattinelli, Massimiliano Goldwurm, N. Alb...
ATAL
2008
Springer
14 years 11 months ago
A model of gaze for the purpose of emotional expression in virtual embodied agents
Currently, state of the art virtual agents lack the ability to display emotion as seen in actual humans, or even in hand-animated characters. One reason for the emotional inexpres...
Brent J. Lance, Stacy Marsella