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» Agent programming via planning programs
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VL
1996
IEEE
130views Visual Languages» more  VL 1996»
15 years 3 months ago
Seeing Systolic Computations in a Video Game World
ToonTalkTM is a general-purpose concurrent programming system in which the source code is animated and the programming environment is like a me. Every abstract computational aspec...
Kenneth M. Kahn
DAGSTUHL
2003
15 years 1 months ago
Components, Features, and Agents in the ABC
Abstract. In this paper, we show how the concepts of objects, components, features and agents are used today in the Agent Building Center (ABC) environment in order to marry the mo...
Tiziana Margaria
AAAI
1994
15 years 1 months ago
CHATTERBOTS, TINYMUDS, and the Turing Test: Entering the Loebner Prize Competition
The Turing Test was proposed by Alan Turing in 1950; he called it the Imitation Game. In 1991 Hu Loebner prize competition, offering a f h Loebner started the 100,000 prize to the...
Michael L. Mauldin
ATAL
2007
Springer
15 years 5 months ago
A Q-decomposition and bounded RTDP approach to resource allocation
This paper contributes to solve effectively stochastic resource allocation problems known to be NP-Complete. To address this complex resource management problem, a Qdecomposition...
Pierrick Plamondon, Brahim Chaib-draa, Abder Rezak...
ROBOCUP
1999
Springer
95views Robotics» more  ROBOCUP 1999»
15 years 4 months ago
Spatial Agents Implemented in a Logical Expressible Language
In this paper, we present a multi-layered architecture for spatial and temporal agents. The focus is laid on the declarativity of the approach, which makes agent scripts expressive...
Frieder Stolzenburg, Oliver Obst, Jan Murray, Bj&o...