Abstract. We introduce an integrated approach to the conceptualisation, implementation and evaluation of a MAS (multi-agent system) which is based on sociological concepts of pract...
Just as actions can have indirect effects on the state of the world, so too can sensing actions have indirect effects on an agent's state of knowledge. In this paper, we inve...
Security in multiagent systems is commonly defined as the ability of the system to deal with intentional threats from other agents. This paper focuses on domains where such intent...
Praveen Paruchuri, Milind Tambe, Fernando Ord&oacu...
Following last four years' RAM-SE (Reflection, AOP and Meta-Data for Software Evolution) workshop at the ECOOP conference, the RAM-SE'08 workshop was a successful and pop...
Manuel Oriol, Walter Cazzola, Shigeru Chiba, Gunte...
We introduce an adversarial planning algorithm based on game tree search, which is applicable in large-scale multiplayer domains. In order to tackle the scalability issues of game...