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ER
1998
Springer
123views Database» more  ER 1998»
15 years 4 months ago
Web Content Delivery to Heterogeneous Mobile Platforms
It is widely acknowledged that information such as web content should be adapted for mobile platforms to account for restrictions in mobile environments. As emerging mobile platfor...
Martin Gaedke, Michael Beigl, Hans-Werner Gellerse...
GECCO
2007
Springer
142views Optimization» more  GECCO 2007»
15 years 6 months ago
Simulations of egoistic and altruistic behaviors using the vidya multiagent system platform
This paper investigates the impacts of individual egoistic and altruistic behaviors in a virtual society built upon the Vidya game, used here as the social simulation and Multiage...
Marcelo Souza Pita, Fernando Buarque de Lima Neto
MIDDLEWARE
2007
Springer
15 years 6 months ago
Vector-Field Consistency for Ad-Hoc Gaming
Abstract. Developing distributed multiplayer games for ad-hoc networks is challenging. Consistency of the replicated shared state is hard to ensure at a low cost. Current consisten...
Nuno Santos, Luís Veiga, Paulo Ferreira
MOBIHOC
2012
ACM
13 years 2 months ago
Spatial spectrum access game: nash equilibria and distributed learning
A key feature of wireless communications is the spatial reuse. However, the spatial aspect is not yet well understood for the purpose of designing efficient spectrum sharing mecha...
Xu Chen, Jianwei Huang
CIG
2005
IEEE
15 years 6 months ago
A Generic Approach for Generating Interesting Interactive Pac-Man Opponents
This paper follows on from our previous work focused on formulating an efficient generic measure of user’s satisfaction (‘interest’) when playing predator/prey games. Viewin...
Georgios N. Yannakakis, John Hallam