The use of object-oriented design patterns in game development is being evaluated in this paper. Games’ quick evolution, demands great flexibility, code reusability and low mai...
: Program slicing is a well known family of techniques intended to identify and isolate code fragments which depend on, or are depended upon, specific program entities. This is pa...
Design process excellence is considered a major differentiating factor between competing enterprises since it determines the constraints within which plant operation and supply ch...
Following from part I, which presents a retrospective on optimization, we focus here on areas that are recent active research topics and are likely to strongly influence the futur...
Computer graphics (CGr) lies in the fundaments of computer aided engineering (CAE). As a result from the fast development in both CGr and CAE, more and more computer aided systems...