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TVCG
2008
138views more  TVCG 2008»
14 years 9 months ago
Real-Time Path Planning in Dynamic Virtual Environments Using Multiagent Navigation Graphs
We present a novel approach for efficient path planning and navigation of multiple virtual agents in complex dynamic scenes. We introduce a new data structure, Multiagent Navigatio...
Avneesh Sud, Erik Andersen, Sean Curtis, Ming C. L...
SIGGRAPH
1999
ACM
15 years 2 months ago
Modeling and Rendering of Weathered Stone
Stone is widespread in its use as a building material and artistic medium. One of its most remarkable qualities is that it changes appearance as it interacts with the environment....
Julie Dorsey, Alan Edelman, Henrik Wann Jensen, Ju...
IAT
2003
IEEE
15 years 3 months ago
Discovery of Emergent Natural Laws by Hierarchical Multi-Agent Systems
This paper defines an approach to simulation of natural systems, inspired by complex systems theory. A complex natural system is modeled as a multi-agent simulation system, agents...
Henk Stolk, Kevin Gates, Jim Hanan
WSC
2004
14 years 11 months ago
On Using Monte Carlo Methods for Scheduling
Monte Carlo techniques have long been used (since Buffon's experiment to approximate the value of by tossing a needle onto striped paper) to analyze phenomena which, due to ...
Samarn Chantaravarapan, Ali K. Gunal, Edward J. Wi...
CA
1999
IEEE
15 years 2 months ago
Fast Synthetic Vision, Memory, and Learning Models for Virtual Humans
This paper presents a simple and efficient method of modeling synthetic vision, memory, and learning for autonomous animated characters in real-time virtual environments. The mode...
James J. Kuffner Jr., Jean-Claude Latombe