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STORYTELLING
2007
Springer
15 years 3 months ago
Automatic Direction of Interactive Storytelling: Formalizing the Game Master Paradigm
Abstract. During the fast evolution of automatic direction of Interactive Digital Storytelling many description of similar ideas have appeared in the academic literature. System ar...
Federico Peinado, Pablo Gervás
HF
2002
95views more  HF 2002»
14 years 9 months ago
Formal Verification of Human-Automation Interaction
This paper discusses a formal and rigorous approach to the analysis of operator interaction with machines. It addresses the acute problem of detecting design errors in human-machi...
Asaf Degani, Michael Heymann
ACSC
2006
IEEE
15 years 3 months ago
Interaction design for a mobile context-aware system using discrete event modelling
This paper describes our experience when applying formal methods in the design of the tourist information system TIP, which presents context-sensitive information to mobile users ...
Annika Hinze, Petra Malik, Robi Malik
86
Voted
ENTCS
2008
94views more  ENTCS 2008»
14 years 9 months ago
A Formal Model of Memory Peculiarities for the Verification of Low-Level Operating-System Code
This paper presents our solutions to some problems we encountered in an ongoing attempt to verify the micro-hypervisor currently developed within the Robin project. The problems t...
Hendrik Tews, Tjark Weber, Marcus Völp
79
Voted
COMPOS
1997
Springer
15 years 1 months ago
Compositional Refinement of Interactive Systems Modelled by Relations
We introduce a mathematical model of components that can be used for the description of both hardware and software units forming distributed interactive systems. As part of a distr...
Manfred Broy