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» Agent-oriented Design for Network Survivability
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INFOCOM
2006
IEEE
15 years 3 months ago
On the Sensitivity of Online Game Playing Time to Network QoS
Abstract— Online gaming is one of the most profitable businesses on the Internet. Among various threats to continuous player subscriptions, network lags are particularly notorio...
Kuan-Ta Chen, Polly Huang, Guo-Shiuan Wang, Chun-Y...
STOC
2003
ACM
133views Algorithms» more  STOC 2003»
15 years 9 months ago
A fast algorithm for computing steiner edge connectivity
Given an undirected graph or an Eulerian directed graph G and a subset S of its vertices, we show how to determine the edge connectivity C of the vertices in S in time O(C3 n log ...
Richard Cole, Ramesh Hariharan
68
Voted
MSS
2007
IEEE
86views Hardware» more  MSS 2007»
15 years 3 months ago
RAIF: Redundant Array of Independent Filesystems
Storage virtualization and data management are well known problems for individual users as well as large organizations. Existing storage-virtualization systems either do not suppo...
Nikolai Joukov, Arun M. Krishnakumar, Chaitanya Pa...
MOBIQUITOUS
2008
IEEE
15 years 3 months ago
Context-aware fault tolerance in migratory services
Mobile ad hoc networks can be leveraged to provide ubiquitous services capable of acquiring, processing, and sharing real-time information from the physical world. Unlike Internet...
Oriana Riva, Josiane Nzouonta, Cristian Borcea
CORR
2010
Springer
108views Education» more  CORR 2010»
14 years 9 months ago
Securing data transfer in the cloud through introducing identification packet and UDT-authentication option field: a characteriz
The emergence of various technologies has since pushed researchers to develop new protocols that support high density data transmissions in Wide Area Networks. Many of these proto...
Danilo Valeros Bernardo, Doan B. Hoang