Sciweavers

1948 search results - page 300 / 390
» Agents and Computer Vision for Processing Stereoscopic Image...
Sort
View
ECCV
2010
Springer
15 years 5 months ago
Analyzing Depth from Coded Aperture Sets
Computational depth estimation is a central task in computer vision and graphics. A large variety of strategies have been introduced in the past relying on viewpoint variations, de...
92
Voted
NPAR
2000
ACM
15 years 5 months ago
Performance-driven hand-drawn animation
We present a novel method for generating performance-driven, “hand-drawn” animation in real-time. Given an annotated set of hand-drawn faces for various expressions, our algor...
Ian Buck, Adam Finkelstein, Charles E. Jacobs, All...
ICIP
2003
IEEE
16 years 2 months ago
A refined ICP algorithm for robust 3-D correspondence estimation
Robust registration of two 3-D point sets is a common problem in computer vision. The Iterative Closest Point (ICP) algorithm is undoubtedly the most popular algorithm for solving...
Heinrich Niemann, Jochen Schmidt, Timo Zinße...
97
Voted
EUROGRAPHICS
2010
Eurographics
15 years 9 months ago
Fast High-Dimensional Filtering Using the Permutohedral Lattice
Many useful algorithms for processing images and geometry fall under the general framework of high-dimensional Gaussian filtering. This family of algorithms includes bilateral ...
Andrew Adams, Jongmin Baek, Myers Abraham Davis
92
Voted
ICRA
2009
IEEE
204views Robotics» more  ICRA 2009»
15 years 7 months ago
A high-speed multi-GPU implementation of bottom-up attention using CUDA
— In this paper a novel implementation of the saliency map model on a multi-GPU platform using CUDA technology is presented. The saliency map model is a wellknown computational m...
Tingting Xu, Thomas Pototschnig, Kolja Kühnle...