Abstract- Seeding the population of an evolutionary algorithm with solutions from previous runs has proved to be useful when learning control strategies for agents operating in a c...
Mitchell A. Potter, R. Paul Wiegand, H. Joseph Blu...
A long-standing challenge in interactive entertainment is the creation of story-based games with dynamically responsive story-lines. Such games are populated by multiple objects a...
Mark J. Nelson, David L. Roberts, Charles Lee Isbe...
While the class of congestion games has been thoroughly studied in the multi-agent systems literature, settings with incomplete information have received relatively little attenti...
Young children demonstrate the ability to make inferences about the preferences of other agents based on their choices. However, there exists no overarching account of what childr...
Christopher G. Lucas, Thomas L. Griffiths, Fei Xu,...
This paper describes a model of the emergence and the universal structural tendencies of vowel systems. Both are considered as the result of self-organisation in a population of l...