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AIWORC
2000
IEEE
15 years 4 months ago
Building Flexible Mobile Applications for Next Generation Enterprises
In order to understand and gain practical insights into various aspects of Next Generation Enterprises, we are building a testbed for flexible mobile applications. We started with...
Karun Karunanithi, Khurram Haneef, Bruno Cordioli,...
ECAI
2000
Springer
15 years 4 months ago
Beat Tracking with Musical Knowledge
Abstract. When a person taps a foot in time with a piece of music, they are performing beat tracking. Beat tracking is fundamental to the understanding of musical structure, and th...
Simon Dixon, Emilios Cambouropoulos
SIGGRAPH
1996
ACM
15 years 3 months ago
Improv: A System for Scripting Interactive Actors in Virtual Worlds
Improv is a system for the creation of real-time behavior-based animated actors. There have been several recent efforts to build network distributed autonomous agents. But in gene...
Ken Perlin, Athomas Goldberg
CCGRID
2001
IEEE
15 years 3 months ago
Compute Power Market: Towards a Market-Oriented Grid
The Compute Power Market (CPM) is a market-based resource management and job scheduling system for grid computing on Internet-wide computational resources, particularly low-end pe...
Rajkumar Buyya, Sudharshan Vazhkudai
99
Voted
AIIDE
2008
15 years 2 months ago
Modeling Culturally and Emotionally Affected Behavior
Culture and emotions have a profound impact on human behavior. Consequently, high-fidelity simulated interactive environments (e.g., trainers and computer games) that involve virt...
Vadim Bulitko, Steve Solomon, Jonathan Gratch, Mic...