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» Agents with Personality for Videogames
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IAT
2010
IEEE
14 years 9 months ago
Learning Personal Agents with Adaptive Player Modeling in Virtual Worlds
Abstract--There has been growing interest in creating intelligent agents in virtual worlds that do not follow fixed scripts predefined by the developers, but react accordingly base...
Yilin Kang, Ah-Hwee Tan
KBS
2007
106views more  KBS 2007»
14 years 11 months ago
A cognitive approach for agent-based personalized recommendation
There is an increasing need for various e-service, e-commerce and e-business sites to provide personalized recommendations to on-line customers. This paper proposes a new type of ...
Chunyan Miao, Qiang Yang, Haijing Fang, Angela Goh
ADMI
2009
Springer
15 years 6 months ago
Concept Learning for Achieving Personalized Ontologies: An Active Learning Approach
In many multiagent approaches, it is usual to assume the existence of a common ontology among agents. However, in dynamic systems, the existence of such an ontology is unrealistic ...
Murat Sensoy, Pinar Yolum
IWEC
2010
15 years 1 months ago
Explorations in Player Motivations: Virtual Agents
Creating believable agents with personality is a popular research area in game studies but academic research in this area usually focuses on one facet of personality - for example...
Barbaros Bostan
IUI
1997
ACM
15 years 4 months ago
Using Agents to Personalize the Web
Users build personal information spaces (stored as bookmarks, hotlists, or as a personal page of links) as their WWW-subset and interface to access the World-Wide Web. As the WWW ...
Christoph G. Thomas, Gerhard Fischer