Sciweavers

599 search results - page 69 / 120
» Agents with Personality for Videogames
Sort
View
EMSOFT
2004
Springer
15 years 5 months ago
Making mechatronic agents resource-aware in order to enable safe dynamic resource allocation
Mechatronic systems are embedded software systems with hard real-time requirements. Predictability is of paramount importance for these systems. Thus, their design has to take the...
Sven Burmester, Matthias Gehrke, Holger Giese, Sim...
CIA
2006
Springer
15 years 3 months ago
The Helpful Environment: Distributed Agents and Services Which Cooperate
Imagine a future environment where networks of agents - people, robots and software agents - interact with sophisticated sensor grids and environmental actuators to provide advice,...
Austin Tate
TELECARE
2004
184views Healthcare» more  TELECARE 2004»
15 years 1 months ago
Securing Mobile Agent Based Tele-Assistance Systems
Nowadays the scientific community is trying to design new techniques in the search for solving security problems in mobile agent technology. There are now some industry initiatives...
Sergio Pozo, Rafael M. Gasca, María Teresa ...
AGENTS
1997
Springer
15 years 4 months ago
High-Level Planning and Low-Level Execution: Towards a Complete Robotic Agent
We have been developing Rogue, an architecture that integrates high-level planning with a low-level executing robotic agent. Rogue is designed as the oce gofer task planner for X...
Karen Zita Haigh, Manuela M. Veloso
AVI
2006
15 years 1 months ago
Mobility agents: guiding and tracking public transportation users
Increasingly, public transportation systems are equipped with Global Positioning Systems (GPS) connected to control centers through wireless networks. Controllers use this infrast...
Alexander Repenning, Andri Ioannidou