Sciweavers

599 search results - page 85 / 120
» Agents with Personality for Videogames
Sort
View
IAT
2010
IEEE
14 years 9 months ago
Using a Social Orientation Model for the Evolution of Cooperative Societies
We utilize evolutionary game theory to study the evolution of cooperative societies and the behaviors of individual agents (i.e., players) in such societies. We present a novel pla...
Kan-Leung Cheng, Inon Zuckerman, Ugur Kuter, Dana ...
ATAL
2005
Springer
15 years 5 months ago
Extending the recognition-primed decision model to support human-agent collaboration
There has been much research investigating team cognition, naturalistic decision making, and collaborative technology as it relates to real world, complex domains of practice. How...
Xiaocong Fan, Shuang Sun, Michael D. McNeese, John...
ATAL
2005
Springer
15 years 5 months ago
A logic for strategic reasoning
Rational strategic reasoning is the process whereby an agent reasons about the best strategy to adopt in a given multi-agent scenario, taking into account the likely behaviour of ...
Wiebe van der Hoek, Wojciech Jamroga, Michael Wool...
ATAL
2003
Springer
15 years 5 months ago
Towards a pareto-optimal solution in general-sum games
Multiagent learning literature has investigated iterated twoplayer games to develop mechanisms that allow agents to learn to converge on Nash Equilibrium strategy profiles. Such ...
Sandip Sen, Stéphane Airiau, Rajatish Mukhe...
DIS
1999
Springer
15 years 4 months ago
The Melting Pot of Automated Discovery: Principles for a New Science
After two decades of research on automated discovery, many principles are shaping up as a foundation of discovery science. In this paper we view discovery science as automation of ...
Jan M. Zytkow