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» Agents with Personality for Videogames
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IVA
2009
Springer
15 years 4 months ago
Synthetic Characters with Personality and Emotion
Ary Fagundes Bressane Neto, Flávio S. Corr&...
ATAL
2005
Springer
15 years 3 months ago
iCat: an animated user-interface robot with personality
Albert J. N. van Breemen, Xue Yan, Bernt Meerbeek
ICOIN
2003
Springer
15 years 2 months ago
Personal Server Model for Real-Space Networking
As the Internet population grows, not only computers but household electric appliances, such as VCRs and a refrigerators, will become connected to a network. The demand of connecti...
Shirou Wakayama, Yuusuke Kawakita, Mitsunobu Mitsu...
AIIDE
2008
14 years 12 months ago
TAP: An Effective Personality Representation for Inter-Agent Adaptation in Games
Tactical Agent Personality (TAP) is a modeling concept to capture tactical patterns in game agents, based on a personality concept introduced by Tan and Cheng (2007), to allow beh...
Chek Tien Tan, Ho-Lun Cheng
JIIS
2002
109views more  JIIS 2002»
14 years 9 months ago
PVA: A Self-Adaptive Personal View Agent
In this paper, we present PVA, an adaptive personal view information agent system for tracking, learning and managing user interests in Internet documents. PVA consists of three pa...
Chien Chin Chen, Meng Chang Chen, Yeali S. Sun