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ISCA
2007
IEEE
161views Hardware» more  ISCA 2007»
15 years 3 months ago
Physical simulation for animation and visual effects: parallelization and characterization for chip multiprocessors
We explore the emerging application area of physics-based simulation for computer animation and visual special effects. In particular, we examine its parallelization potential and...
Christopher J. Hughes, Radek Grzeszczuk, Eftychios...
IMC
2006
ACM
15 years 3 months ago
Approximate fingerprinting to accelerate pattern matching
Pattern matching and analysis over network data streams is increasingly becoming an essential primitive of network monitoring systems. It is a fundamental part of most intrusion d...
Ramaswamy Ramaswamy, Lukas Kencl, Gianluca Iannacc...
NSDI
2004
14 years 10 months ago
Designing a DHT for Low Latency and High Throughput
Designing a wide-area distributed hash table (DHT) that provides high-throughput and low-latency network storage is a challenge. Existing systems have explored a range of solution...
Frank Dabek, Jinyang Li, Emil Sit, James Robertson...
SIGOPS
2010
130views more  SIGOPS 2010»
14 years 7 months ago
Storing and accessing live mashup content in the cloud
Today’s Rich Internet Application (RIA) technologies such as Ajax, Flex, or Silverlight, are designed around the client-server paradigm and cannot easily take advantage of repli...
Krzysztof Ostrowski, Ken Birman
SIGMETRICS
2012
ACM
257views Hardware» more  SIGMETRICS 2012»
12 years 12 months ago
Fair sampling across network flow measurements
Sampling is crucial for controlling resource consumption by internet traffic flow measurements. Routers use Packet Sampled NetFlow [9], and completed flow records are sampled in...
Nick G. Duffield