The necessity for improved players and opponents in firstperson entertainment-based real-time artificial environments has inspired our research into artificial game players. We em...
Intra- and inter-speaker information, which include acoustical, speaker style, speech rate and temporal variation, despite their critical importance for the verification of claims...
Yongxin Zhang, Adel Iskander Fahmy, Michael S. Sco...
A number of task settings involve selection of objects from dynamic visual environments with multiple moving targets. Target selection is difficult in these settings because objec...
In this paper, we discuss the advantages and disadvantages of using network simulators to teach networking concepts versus having students write programs. The authors have experie...
The main contribution of this paper is to suggest a novel technique for automatic creation of accurate ensembles. The technique proposed, named GEMS, first trains a large number o...