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FLAIRS
2004
15 years 5 months ago
Agent-based Players for a First-person Entertainment-based Real-time Artificial Environment
The necessity for improved players and opponents in firstperson entertainment-based real-time artificial environments has inspired our research into artificial game players. We em...
G. Michael Youngblood, Lawrence B. Holder
FLAIRS
2004
15 years 5 months ago
Speaker Verification Using Speaker-Specific Prompts
Intra- and inter-speaker information, which include acoustical, speaker style, speech rate and temporal variation, despite their critical importance for the verification of claims...
Yongxin Zhang, Adel Iskander Fahmy, Michael S. Sco...
140
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GRAPHICSINTERFACE
2004
15 years 5 months ago
The Effects of Feedback on Targeting with Multiple Moving Targets
A number of task settings involve selection of objects from dynamic visual environments with multiple moving targets. Target selection is difficult in these settings because objec...
David Mould, Carl Gutwin
165
Voted
FECS
2006
529views Education» more  FECS 2006»
15 years 5 months ago
Student Projects in Computer Networking: Simulation versus Coding
In this paper, we discuss the advantages and disadvantages of using network simulators to teach networking concepts versus having students write programs. The authors have experie...
Leann Christianson, Kevin Q. Brown
FLAIRS
2006
15 years 5 months ago
Introducing GEMS - A Novel Technique for Ensemble Creation
The main contribution of this paper is to suggest a novel technique for automatic creation of accurate ensembles. The technique proposed, named GEMS, first trains a large number o...
Ulf Johansson, Tuve Löfström, Rikard K&o...
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