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» Aging Users are Still Users
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VR
1999
IEEE
167views Virtual Reality» more  VR 1999»
15 years 1 months ago
User-Centered Design and Evaluation of a Real-Time Battlefield Visualization Virtual Environment
The ever-increasing power of computers and hardware rendering systems has, to date, primarily motivated the creation of visually rich and perceptually realistic virtual environmen...
Deborah Hix, J. Edward Swan II, Joseph L. Gabbard,...
76
Voted
CHI
2005
ACM
15 years 10 months ago
Snap-and-go: helping users align objects without the modality of traditional snapping
Snapping is a widely used technique that helps users position graphical objects precisely, e.g., to align them with a grid or other graphical objects. Unfortunately, whenever user...
Patrick Baudisch, Edward Cutrell, Ken Hinckley, Ad...
JCDL
2005
ACM
136views Education» more  JCDL 2005»
15 years 3 months ago
Digital libraries' support for the user's 'information journey'
The temporal elements of users’ information requirements are a continually confounding aspect of digital library design. No sooner have users’ needs been identified and suppor...
Anne Adams, Ann Blandford
69
Voted
UIST
1993
ACM
15 years 1 months ago
Animation: From Cartoons to the User Interface
: User interfaces are often based on static presentations, a model ill suited for conveying change. Consequently, events on the screen frequently startle and confuse users. Cartoon...
Bay-Wei Chang, David Ungar
BCSHCI
2008
14 years 11 months ago
Low cost prototyping: part 1, or how to produce better ideas faster by getting user reactions early and often
Although approaches to User Centered Software Development have existed for almost 20 years a rift still exists between theory and practice. In practice, many software projects are...
Stephen Brown, Andreas Holzinger