The article presents the PLExus prototype, a Personal Learning Environment based on the semantic technology of topic maps. Semantic-based navigation in e-learning will enable vari...
We consider the problem of finding a monomial (or a term) that maximizes the agreement rate with a given set of examples over the Boolean hypercube. The problem is motivated by le...
We examine the problem of minimizing feedbacks in reliable wireless broadcasting, by pairing rateless coding with extreme value theory. Our key observation is that, in a broadcast ...
Weiyao Xiao, Sachin Agarwal, David Starobinski, Ar...
This work proposes concepts, designs, experiences and lessons learned from some studies of ad hoc learning supported by wireless and mobile technologies. The ad hoc learning activi...
Learning path construction is a complex task. It involves formulating and organizing learning activities, defining ways to evaluate student learning progress and to match such prog...