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CGF
2008
135views more  CGF 2008»
15 years 2 months ago
Streaming Surface Reconstruction Using Wavelets
We present a streaming method for reconstructing surfaces from large data sets generated by a laser range scanner using wavelets. Wavelets provide a localized, multiresolution rep...
Josiah Manson, G. Petrova, Scott Schaefer
CGF
2007
128views more  CGF 2007»
15 years 1 months ago
Geodesic-Controlled Developable Surfaces for Modeling Paper Bending
We present a novel and effective method for modeling a developable surface to simulate paper bending in interactive and animation applications. The method exploits the representat...
Pengbo Bo, Wenping Wang
VVS
1998
IEEE
141views Visualization» more  VVS 1998»
15 years 6 months ago
3D Scan Conversion of CSG Models into Distance Volumes
A distance volume is a volume dataset where the value stored at each voxel is the shortest distance to the surface of the object being represented by the volume. Distance volumes ...
David E. Breen, Sean Mauch, Ross T. Whitaker
CGF
2010
135views more  CGF 2010»
14 years 10 months ago
Interactive Rendering of Non-Constant, Refractive Media Using the Ray Equations of Gradient-Index Optics
Existing algorithms can efficiently render refractive objects of constant refractive index. For a medium with a continuously varying index of refraction, most algorithms use the r...
Chen Cao, Zhong Ren, Baining Guo, Kun Zhou
CVPR
2010
IEEE
15 years 10 months ago
Optimizing One-Shot Recognition with Micro-Set Learning
For object category recognition to scale beyond a small number of classes, it is important that algorithms be able to learn from a small amount of labeled data per additional clas...
Kevin Tang, Marshall Tappen, Rahul Sukthankar, Chr...