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CVPR
2001
IEEE
16 years 6 months ago
On Computing Exact Visual Hulls of Solids Bounded by Smooth Surfaces
This paper presents a method for computing the visual hull that is based on two novel representations: the rim mesh, which describes the connectivity of contour generators on the ...
Svetlana Lazebnik, Edmond Boyer, Jean Ponce
SI3D
1999
ACM
15 years 8 months ago
Computing bounding volume hierarchies using model simplification
This paper presents a framework that uses the outputs of model simplification to guide the construction of bounding volume hierarchies for use in, for example, collision detection...
Tiow Seng Tan, Ket-Fah Chong, Kok-Lim Low
CVPR
2011
IEEE
15 years 15 days ago
Learning to Recognize Objects in Egocentric Activities
This paper addresses the problem of learning object models from egocentric video of household activities, using extremely weak supervision. For each activity sequence, we know onl...
Alireza Fathi, Xiaofeng Ren, James Rehg
TOG
2008
146views more  TOG 2008»
15 years 4 months ago
Watertight trimmed NURBS
This paper addresses the long-standing problem of the unavoidable gaps that arise when expressing the intersection of two NURBS surfaces using conventional trimmed-NURBS represent...
Thomas W. Sederberg, G. Thomas Finnigan, Xin Li, H...
VISUALIZATION
2005
IEEE
15 years 9 months ago
Curve-Skeleton Applications
Curve-skeletons are thinned 1D representations of 3D objects useful for many visualization tasks including virtual navigation, reduced-model formulation, visualization improvement...
Nicu D. Cornea, Deborah Silver, Patrick Min