Many current object class models build on visual parts that constitute an object. However, visually different entities may actually refer to the same object part. This may be harm...
We introduce layer operations for single-view 3D deformable object manipulation, in which the user can control the depth order of layered 3D objects resting on a flat ground with...
Powerful servers for computation and storage, high-speed networking resources, and high-performance 3D graphics workstation, which are typically available in scientific research e...
In this paper a new quadric-based view-dependent simplification scheme is presented. The scheme provides a method to connect mesh simplification controlled by a quadric error metr...
Justin Jang, William Ribarsky, Christopher D. Shaw...
We define a parameterization for an n-holed tori based on the hyperbolic polygon. We model the domain using a manifold with 2n+ 2 charts, and linear fractional transformations for...