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ISPAN
2009
IEEE
16 years 1 months ago
High Speed Articulated Object Tracking Using GPUs: A Particle Filter Approach
—This paper presents a novel application of the GPU processing power to a very computationally demanding articulated human body tracking problem in a view-based approach. This wo...
Raúl Cabido, David Concha, Juan José...
ASAP
2005
IEEE
118views Hardware» more  ASAP 2005»
16 years 23 days ago
Real-time H/W Implementation of the Approximate Discrete Radon Transform
The Radon transform (RT) is a widely studied algorithm used to perform image pattern extraction in fields such as computer graphics, medical imagery, and avionics. Real-time impl...
Michael T. Frederick, Nathan A. VanderHorn, Arun K...
IPPS
2003
IEEE
16 years 13 days ago
Grid Harvest Service: A System for Long-Term, Application-Level Task Scheduling
With the emergence of grid computing environment, performance measurement, analysis and prediction of non-dedicated distributed systems have become increasingly important. In this...
Xian-He Sun, Ming Wu
ICPADS
2002
IEEE
16 years 3 days ago
Adaptive Matrix Multiplication in Heterogeneous Environments
In this paper, an adaptive matrix multiplication algorithm for dynamic heterogeneous environments is developed and evaluated. Unlike the state-of-the-art approaches, where load ba...
Bo Hong, Viktor K. Prasanna
IPPS
2002
IEEE
16 years 2 days ago
Load Balancing in Distributed Systems: An Approach Using Cooperative Games
In this paper we formulate the static load balancing problem in single class job distributed systems as a cooperative game among computers. It is shown that the Nash Bargaining So...
Daniel Grosu, Anthony T. Chronopoulos, Ming-Ying L...