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» Algorithm Engineering for Parallel Computation
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SIGIR
2009
ACM
16 years 1 months ago
Compressing term positions in web indexes
Large search engines process thousands of queries per second on billions of pages, making query processing a major factor in their operating costs. This has led to a lot of resear...
Hao Yan, Shuai Ding, Torsten Suel
CGO
2003
IEEE
15 years 11 months ago
Optimal and Efficient Speculation-Based Partial Redundancy Elimination
Existing profile-guided partial redundancy elimination (PRE) methods use speculation to enable the removal of partial redundancies along more frequently executed paths at the expe...
Qiong Cai, Jingling Xue
EUROPAR
2009
Springer
15 years 11 months ago
StarPU: A Unified Platform for Task Scheduling on Heterogeneous Multicore Architectures
Abstract. In the field of HPC, the current hardware trend is to design multiprocessor architectures that feature heterogeneous technologies such as specialized coprocessors (e.g., ...
Cédric Augonnet, Samuel Thibault, Raymond N...
192
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ASAP
2008
IEEE
96views Hardware» more  ASAP 2008»
16 years 1 months ago
Integer and floating-point constant multipliers for FPGAs
Reconfigurable circuits now have a capacity that allows them to be used as floating-point accelerators. They offer massive parallelism, but also the opportunity to design optimi...
Nicolas Brisebarre, Florent de Dinechin, Jean-Mich...
ISAAC
2005
Springer
104views Algorithms» more  ISAAC 2005»
16 years 24 days ago
Network Load Games
We study network load games, a class of routing games in networks which generalize selfish routing games on networks consisting of parallel links. In these games, each user aims t...
Ioannis Caragiannis, Clemente Galdi, Christos Kakl...