Sciweavers

6939 search results - page 967 / 1388
» Algorithm Engineering for Parallel Computation
Sort
View
GRAPHICSINTERFACE
2008
15 years 7 months ago
Geometric displacement on plane and sphere
This paper describes a new algorithm for geometric displacement mapping. Its key idea is that all occluded solutions for an eye ray lie in two-dimensional manifolds perpendicular ...
Elodie Fourquet, William Cowan, Stephen Mann
TOG
2008
137views more  TOG 2008»
15 years 6 months ago
Efficient traversal of mesh edges using adjacency primitives
Processing of mesh edges lies at the core of many advanced realtime rendering techniques, ranging from shadow and silhouette computations, to motion blur and fur rendering. We pre...
Pedro V. Sander, Diego Nehab, Eden Chlamtac, Hugue...
IPL
2002
90views more  IPL 2002»
15 years 6 months ago
On the approximability of two tree drawing conventions
We consider two aesthetic criteria for the visualization of rooted trees: inclusion and tip-over. Finding the minimum area layout according to either of these two standards is an ...
Paolo Penna
NETWORKS
2007
15 years 5 months ago
Metaheuristics for the vehicle routing problem with loading constraints
We consider a combination of the capacitated vehicle routing problem and a class of additional loading constraints involving a parallel machine scheduling problem. The work is mot...
Karl F. Doerner, Guenther Fuellerer, Richard F. Ha...
BROADNETS
2007
IEEE
16 years 22 days ago
Reduced flow routing: Leveraging residual capacity to reduce blocking in GMPLS networks
— Traffic engineering has been extensively studied to maximize network resource utilization while minimizing call blocking [1]. As the the demand for high data rate services ove...
Xiaolan J. Zhang, Sun-il Kim, Steven S. Lumetta