Procedural terrain generation is used to create landforms for applications such as computer games and flight simulators. While most of the existing work has concentrated on algori...
This paper is concerned with performance debugging of multitier applications, such as commonly found in servers and dynamic-content web sites. Existing tools and techniques for pr...
In this paper we develop a Load Balancing scheme for networks based on the MPLS framework. The proposed algorithm (DYLBA - Dynamic Load Balancing Algorithm) implements a local sea...
In this paper, we particularly focused our attention on how to enhance expressivity of ontologies when used as organized space values in a catalogue request process. Using the Wis...
In current design practice synthesis tools play a key role, letting designers to concentrate on the specificationof the system being designed by carrying out repetitive tasks such...