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129
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TCIAIG
2010
14 years 9 months ago
Controlled Procedural Terrain Generation Using Software Agents
Procedural terrain generation is used to create landforms for applications such as computer games and flight simulators. While most of the existing work has concentrated on algori...
Jonathon Doran, Ian Parberry
EUROSYS
2007
ACM
15 years 6 months ago
Whodunit: transactional profiling for multi-tier applications
This paper is concerned with performance debugging of multitier applications, such as commonly found in servers and dynamic-content web sites. Existing tools and techniques for pr...
Anupam Chanda, Alan L. Cox, Willy Zwaenepoel
ISCC
2003
IEEE
128views Communications» more  ISCC 2003»
15 years 7 months ago
A Load Balancing Scheme for Congestion Control in MPLS Networks
In this paper we develop a Load Balancing scheme for networks based on the MPLS framework. The proposed algorithm (DYLBA - Dynamic Load Balancing Algorithm) implements a local sea...
Elio Salvadori, Roberto Battiti
93
Voted
WEBI
2004
Springer
15 years 8 months ago
Using Semantic Graphs in Clustering Process : Enhance Information Level
In this paper, we particularly focused our attention on how to enhance expressivity of ontologies when used as organized space values in a catalogue request process. Using the Wis...
Jean-Sébastien Brunner, Isabelle Berrien
110
Voted
CODES
2000
IEEE
15 years 7 months ago
Automatic test bench generation for simulation-based validation
In current design practice synthesis tools play a key role, letting designers to concentrate on the specificationof the system being designed by carrying out repetitive tasks such...
Marcello Lajolo, Luciano Lavagno, Maurizio Rebaude...