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SIGCOMM
2009
ACM
15 years 11 months ago
Matchmaking for online games and other latency-sensitive P2P systems
– The latency between machines on the Internet can dramatically affect users’ experience for many distributed applications. Particularly, in multiplayer online games, players s...
Sharad Agarwal, Jacob R. Lorch
SIGCOMM
2009
ACM
15 years 11 months ago
PortLand: a scalable fault-tolerant layer 2 data center network fabric
This paper considers the requirements for a scalable, easily manageable, fault-tolerant, and efficient data center network fabric. Trends in multi-core processors, end-host virtua...
Radhika Niranjan Mysore, Andreas Pamboris, Nathan ...
SIGCOMM
2009
ACM
15 years 11 months ago
Stable and flexible iBGP
Routing oscillation is highly detrimental. It can decrease performance and lead to a high level of update churn placing unnecessary workload on router the problem is distributed b...
Ashley Flavel, Matthew Roughan
SIGCOMM
2009
ACM
15 years 11 months ago
Game action based power management for multiplayer online game
Current mobile devices embrace a wide range of functionalities including high speed network support, hardware accelerated 3D graphics, and multimedia capabilities. These capabilit...
Bhojan Anand, Akkihebbal L. Ananda, Mun Choon Chan...
SIGIR
2009
ACM
15 years 11 months ago
Positional language models for information retrieval
Although many variants of language models have been proposed for information retrieval, there are two related retrieval heuristics remaining “external” to the language modelin...
Yuanhua Lv, ChengXiang Zhai
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