We describe an algorithm for rendering animated smoke particle systems in a cartoon style. This style includes outlines and celshading. For efficient self-shadowing effects, we in...
The design phase of any real-time system requires balancing the limited computational resources against the functional requirements and the performance of the application. The opt...
Abstract— Dynamic voltage scaling (DVS) is a promising technique for battery-powered systems to conserve energy consumption. Most existing DVS algorithms assume information about...
We consider real-time games where the goal consists, for each player, in maximizing the average amount of reward he or she receives per time unit. We consider zero-sum rewards, so ...
—The emerging Bluetooth standard is considered to be the most promising technology to construct ad-hoc networks. It contains specifications on how to build a piconet but left ou...