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AAAI
2008
15 years 6 months ago
Expectation-Based Versus Potential-Aware Automated Abstraction in Imperfect Information Games: An Experimental Comparison Using
ion-Based Versus Potential-Aware Automated Abstraction in Imperfect Information Games: An Experimental Comparison Using Poker Andrew Gilpin and Tuomas Sandholm Computer Science Dep...
Andrew Gilpin, Tuomas Sandholm
IPPS
2009
IEEE
15 years 10 months ago
Multi-users scheduling in parallel systems
We are interested in this paper to study scheduling problems in systems where many users compete to perform their respective jobs on shared parallel resources. Each user has speci...
Erik Saule, Denis Trystram
ICDCS
2006
IEEE
15 years 10 months ago
On the Access Pricing Issues of Wireless Mesh Networks
This paper studies the use of pricing as an incentive mechanism to encourage private, self-interested nodes to participate in a public wireless mesh network and cooperate in the p...
Ray K. Lam, John C. S. Lui, Dah-Ming Chiu
GECCO
2004
Springer
118views Optimization» more  GECCO 2004»
15 years 9 months ago
Better Spread and Convergence: Particle Swarm Multiobjective Optimization Using the Maximin Fitness Function
Maximin strategy has its origin in game theory, but it can be adopted for effective multiobjective optimization. This paper proposes a particle swarm multiobjective optimiser, max...
Xiaodong Li
VRST
2003
ACM
15 years 9 months ago
Alternative reality: a new platform for virtual reality art
Virtual Reality Art involves the design of artificial worlds that offer new experiences to spectators. An important aspect for the development of VR Art installations is the princ...
Marc Cavazza, Simon Hartley, Jean-Luc Lugrin, Mika...