We present efficient approximation algorithms for finding Nash equilibria in anonymous games, that is, games in which the players utilities, though different, do not differentia...
Constantinos Daskalakis, Christos H. Papadimitriou
In this paper, we investigate whether a constant round Lasserre Semi-definite Programming (SDP) relaxation might give a good approximation to the UNIQUE GAMES problem. We show tha...
We study atomic routing games on networks in which players choose a path with the objective of minimizing the maximum congestion along the edges of their path. The social cost is t...
This article presents the system “Neural Connect 4”, a program that plays the game Connect Four. This system employs the multilayer perceptron architecture which is learning t...
The Scholten/Dijkstra "Pebble Game" is re-examined. We show that the algorithm lends itself to a distributed as well as an online version, and even to a reversed variant....