We define the class of games called simulation-based games, in which the payoffs are available as an output of an oracle (simulator), rather than specified analytically or using a...
Color image demosaicking is a key process in the digital imaging pipeline. In this paper, we study a classical demosaicking algorithm based on alternating projections (AP), propos...
: Consider a game where a referee chooses (x,y) according to a publicly known distribution, sends x to Alice, and y to Bob. Without communicating with each other, Alice responds wi...
Abstract. We analyze the relations of the van den Elzen-Talman algorithm, the Lemke-Howson algorithm and the global Newton method introduced by Govindan and Wilson. It is known tha...
Automated agents for electricity markets, social networks, and other distributed networks must repeatedly interact with other intelligent agents, often without observing associate...
Jacob W. Crandall, Asad Ahmed, Michael A. Goodrich