Sciweavers

5995 search results - page 193 / 1199
» Algorithmic Game Theory
Sort
View
CAV
2009
Springer
215views Hardware» more  CAV 2009»
16 years 4 months ago
Homer: A Higher-Order Observational Equivalence Model checkER
We present HOMER, an observational-equivalence model checker for the 3rd-order fragment of Idealized Algol (IA) augmented with iteration. It works by first translating terms of the...
David Hopkins, C.-H. Luke Ong
MOBICOM
2009
ACM
15 years 10 months ago
Revenue maximization and distributed power allocation in cognitive radio networks
Cognitive radio is an enabling technology that allows unlicensed users to opportunistically access the spectrum in order to enhance the spectrum efficiency. In this paper, we cons...
Shaolei Ren, Mihaela van der Schaar
EGH
2010
Springer
15 years 2 months ago
Texture compression of light maps using smooth profile functions
Light maps have long been a popular technique for visually rich real-time rendering in games. They typically contain smooth color gradients which current low bit rate texture comp...
Jim Rasmusson, Jacob Ström, Per Wennersten, M...
LORI
2009
Springer
15 years 10 months ago
Expressing Properties of Coalitional Ability under Resource Bounds
We introduce Coalition Logic for Resource Games (CLRG) which extends Coalition Logic by allowing explicit reasoning about resource endowments of coalitions of agents and resource b...
Natasha Alechina, Brian Logan, Nguyen Hoang Nga, A...
CORR
2002
Springer
99views Education» more  CORR 2002»
15 years 3 months ago
Coin-Moving Puzzles
We introduce a new family of one-player games, involving the movement of coins from one configuration to another. Moves are restricted so that a coin can be placed only in a posit...
Erik D. Demaine, Martin L. Demaine, Helena A. Verr...