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NIPS
2007
15 years 6 months ago
A Game-Theoretic Approach to Apprenticeship Learning
We study the problem of an apprentice learning to behave in an environment with an unknown reward function by observing the behavior of an expert. We follow on the work of Abbeel ...
Umar Syed, Robert E. Schapire
AIMSA
1990
Springer
15 years 9 months ago
Compilation of Recursive Two-Literal Clauses into Unification Algorithms
: Automated deduction systems can considerably be improved by replacing axioms with special purpose inference mechanisms. For example replacing in resolution based systems certain ...
Hans Jürgen Ohlbach
ESA
2005
Springer
140views Algorithms» more  ESA 2005»
15 years 11 months ago
Bucket Game with Applications to Set Multicover and Dynamic Page Migration
We present a simple two-person Bucket Game, based on throwing balls into buckets, and we discuss possible players’ strategies. We use these strategies to create an approximation ...
Marcin Bienkowski, Jaroslaw Byrka
COR
2006
91views more  COR 2006»
15 years 5 months ago
An LP approach to compute the pre-kernel for cooperative games
We present an algorithm to compute the (pre)-kernel of a TU-game N, v with a system of n 2 1 linear programming problems. In contrast to the algorithms using convergence methods t...
Holger Meinhardt
AIIDE
2008
15 years 7 months ago
Learning and Playing in Wubble World
Children do not learn the meanings of words from parsing and understanding gigabytes of text; instead meanings are learned from competent speakers who relate language to what'...
Wesley Kerr, Paul R. Cohen, Yu-Han Chang