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ALT
2008
Springer
15 years 6 months ago
On-Line Probability, Complexity and Randomness
Abstract. Classical probability theory considers probability distributions that assign probabilities to all events (at least in the finite case). However, there are natural situat...
Alexey V. Chernov, Alexander Shen, Nikolai K. Vere...
CORR
2010
Springer
115views Education» more  CORR 2010»
14 years 9 months ago
The complexity of solving reachability games using value and strategy iteration
Concurrent reachability games is a class of games heavily studied by the computer science community, in particular by the formal methods community. Two standard algorithms for app...
Kristoffer Arnsfelt Hansen, Rasmus Ibsen-Jensen, P...
NETGAMES
2004
ACM
15 years 2 months ago
Lightweight QoS-support for networked mobile gaming
In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...
ATAL
2010
Springer
14 years 10 months ago
Heuristic search for identical payoff Bayesian games
Bayesian games can be used to model single-shot decision problems in which agents only possess incomplete information about other agents, and hence are important for multiagent co...
Frans A. Oliehoek, Matthijs T. J. Spaan, Jilles St...
DA
2007
133views more  DA 2007»
14 years 9 months ago
Decision Analysis: The Right Tool for Auctions
For bidders in standard sealed bid auctions, I believe that decision theory dominates game theory. Even in the design of auctions, decision theory competes well with game theory. ...
Michael H. Rothkopf