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BIRTHDAY
2009
Springer
15 years 6 months ago
Asynchronous Congestion Games
We introduce a new class of games, asynchronous congestion games (ACGs). In an ACG, each player has a task that can be carried out by any element of a set of resources, and each r...
Michal Penn, Maria Polukarov, Moshe Tennenholtz
CIE
2005
Springer
14 years 11 months ago
Atomic actions -- molecular experience: theory of pervasive gaming
The attempt of this paper is to describe and analyze the formalisms of pervasive games and pervasive gaming (PG). As the title indicates, PG consists of atomic entities that never...
Bo Kampmann Walther

Lecture Notes
1759views
16 years 9 months ago
Single-Person and Multi-Person Decision Theory
These lecture notes cover several topics such as Abstract Preferences and Choices, A Choice Structure Approach to Consumer Demand, A Preference Based Approach to Consumer Demand P...
Max Stinchcombe
89
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QSHINE
2009
IEEE
15 years 6 months ago
Credit-Token Based Inter-cell Radio Resource Management: A Game Theoretic Approach
Abstract. In this paper, a radio resource sharing scheme for wireless cellular network is investigated to achieve efficiency and fairness among base stations. We propose a credit-t...
Chun-Han Ko, Hung-Yu Wei
DIGRA
2005
Springer
15 years 5 months ago
How Are Games Educational? Learning Theories Embodied in Games
Through the combined efforts of many dedicated researchers across the globe, the “message” of the value of games for learning is starting to be heard in formal education, but ...
Katrin Becker