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TON
2010
157views more  TON 2010»
14 years 6 months ago
Random Access Game and Medium Access Control Design
We study the contention/interaction among wireless nodes and med -ium access control design in game theory framework. We define a general class of games, called random access game...
Lijun Chen, Steven H. Low, John C. Doyle
CRITIS
2007
15 years 1 months ago
A Malware Detector Placement Game for Intrusion Detection
We propose and investigate a game-theoretic approach to the malware filtering and detector placement problem which arises in network security. Our main objective is to develop opt...
Stephan Schmidt, Tansu Alpcan, Sahin Albayrak, Tam...
TSP
2010
14 years 6 months ago
MIMO cognitive radio: a game theoretical approach
Abstract--The concept of cognitive radio (CR) has recently received great attention from the research community as a promising paradigm to achieve efficient use of the frequency re...
Gesualdo Scutari, Daniel Pérez Palomar
ATAL
2008
Springer
15 years 1 months ago
Interaction-driven Markov games for decentralized multiagent planning under uncertainty
In this paper we propose interaction-driven Markov games (IDMGs), a new model for multiagent decision making under uncertainty. IDMGs aim at describing multiagent decision problem...
Matthijs T. J. Spaan, Francisco S. Melo
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HICSS
2007
IEEE
122views Biometrics» more  HICSS 2007»
15 years 6 months ago
Learning Conversations in World of Warcraft
We examine learning culture in a popular online game, World of Warcraft. We analyze the way players learn this complex game through chat conversation with peers. We describe three...
Bonnie A. Nardi, Stella Ly, Justin Harris