Modeling learning agents in the context of Multi-agent Systems requires an adequate understanding of their dynamic behaviour. Usually, these agents are modeled similar to the diļ¬...
The research aim of this paper is to represent everydaylife patterns of thought like "Because I know, what you think I think ..." by a process on a machine, which is inv...
We present two simple search methods for computing a sample Nash equilibrium in a normal-form game: one for 2player games and one for n-player games. We test these algorithms on m...
In a class of games known as Stackelberg games, one agent (the leader) must commit to a strategy that can be observed by the other agent (the adversary/follower) before the advers...
Praveen Paruchuri, Jonathan P. Pearce, Janusz Mare...