Sciweavers

5995 search results - page 92 / 1199
» Algorithmic Game Theory
Sort
View
147
Voted
TCS
2008
15 years 3 months ago
Sequential and parallel triangulating algorithms for Elimination Game and new insights on Minimum Degree
1 Elimination Game is a well known algorithm that simulates Gaussian elimination of matrices on graphs, and it computes a triangulation of the input graph. The number of fill edge...
Anne Berry, Elias Dahlhaus, Pinar Heggernes, Genev...
126
Voted
NETGAMES
2006
ACM
15 years 9 months ago
Comparing interest management algorithms for massively multiplayer games
Broadcasting all state changes to every player of a massively multiplayer game is not a viable solution. To successfully overcome the challenge of scale, massively multiplayer gam...
Jean-Sébastien Boulanger, Jörg Kienzle...
110
Voted
AAAI
2007
15 years 5 months ago
Computational Aspects of Covering in Dominance Graphs
Various problems in AI and multiagent systems can be tackled by finding the “most desirable” elements of a set given some binary relation. Examples can be found in areas as d...
Felix Brandt, Felix A. Fischer
PODC
2009
ACM
16 years 4 months ago
Load balancing without regret in the bulletin board model
We analyze the performance of protocols for load balancing in distributed systems based on no-regret algorithms from online learning theory. These protocols treat load balancing a...
Éva Tardos, Georgios Piliouras, Robert D. K...
113
Voted
JAIR
2010
153views more  JAIR 2010»
15 years 1 months ago
Algorithms for Closed Under Rational Behavior (CURB) Sets
We provide a series of algorithms demonstrating that solutions according to the fundamental game-theoretic solution concept of closed under rational behavior (CURB) sets in two-pl...
Michael Benisch, George B. Davis, Tuomas Sandholm