We present a model that enables us to analyze the running time of an algorithm on a computer with a memory hierarchy with limited associativity, in terms of various cache parameter...
The probability distribution P from which the history of our universe is sampled represents a theory of everything or TOE. We assume P is formally describable. Since most (uncount...
We consider applications of probabilistic techniques in the framework of algorithmic game theory. We focus on three distinct case studies: (i) The exploitation of the probabilistic...
We improve on earlier FPT algorithms for computing a rooted maximum agreement forest (MAF) or a maximum acyclic agreement forest (MAAF) of a pair of phylogenetic trees. Their sizes...
We define a logical framework with singleton types and one universe of small types. We give the semantics using a PER model; it is used for constructing a normalisation-by-evaluat...