Designing videogames involves weaving together systems of rules, called game mechanics, which support and structure compelling player experiences. Thus a significant portion of ga...
Software evolution analysis is concerned with analysis of artifacts produced during a software systems life-cycle. Execution traces produced from instrumented code reflect a syst...
Michael Fischer, Johann Oberleitner, Harald Gall, ...
MAD (Movie Authoring and Design) is a novel design and authoring system that facilitates the process of creating dynamic visual presentations such as motion pictures and lecture-d...
Ronald Baecker, Alan J. Rosenthal, Naomi Friedland...
The purpose of our research is to support cognitive, motor, and emotional development of severely disabled children in the school context. We designed and implemented a set of nov...
Insights from human perception of moving faces have the potential to provide interesting insights for technical animation systems as well as in the neural encoding of facial expre...