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» Algorithmic issues in modeling motion
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DAGSTUHL
1997
15 years 5 months ago
Fast and Accurate Collision Detection for Virtual Environments
A realistic simulation system, which couples geometry and physics, can provide a useful toolkit for virtual environments. Interactions among moving objects in the virtual worlds a...
Ming C. Lin
ICIP
2006
IEEE
16 years 5 months ago
Computing Pose Sequences Directly from Videos
An innovative extended Kalman filter (EKF) algorithm for pose tracking has been proposed in this paper. It has the advantages of both structure and motion-based (SAM-based) and tr...
Ying Kin Yu, Kin-hong Wong, Michael Ming-Yuen Chan...
ATAL
2009
Springer
15 years 5 months ago
Efficient physics-based planning: sampling search via non-deterministic tactics and skills
Motion planning for mobile agents, such as robots, acting in the physical world is a challenging task, which traditionally concerns safe obstacle avoidance. We are interested in p...
Stefan Zickler, Manuela M. Veloso
134
Voted
CVPR
2003
IEEE
16 years 5 months ago
Using Many Cameras as One
We illustrate how to consider a network of cameras as a single generalized camera in a framework proposed by Nayar [13]. We derive the discrete structure from motion equations for...
Robert Pless
ICCV
2007
IEEE
16 years 5 months ago
Retrieving actions in movies
We address recognition and localization of human actions in realistic scenarios. In contrast to the previous work studying human actions in controlled settings, here we train and ...
Ivan Laptev, Patrick Pérez