We consider approximate policy evaluation for finite state and action Markov decision processes (MDP) in the off-policy learning context and with the simulation-based least square...
We present a system that can evolve the morphology and the controller of virtual walking and block-throwing creatures (catapults) using a genetic algorithm. The system is based on ...
This paper presents an automated fuzziness-driven algorithm for image enhancement.A class of parametric indices of fuzziness is introduced, which serves as the optimization criter...
We present a biologically motivated architecture for object recognition that is based on a hierarchical feature-detection model in combination with a memory architecture that impl...
The energy constrained wireless sensor nodes need very efficient localization algorithm for event detection. We propose a method for localizing the wireless sensor nodes using the ...