Computer-generated facial avatars have been increasingly used in a variety of virtual reality applications. Emulating the real-world face sculpting process, we present an interact...
This paper develops the manifold T-splines, which naturally extend the concept and the currently available algorithms/techniques of the popular planar tensor-product NURBS and T-sp...
Ying He 0001, Kexiang Wang, Hongyu Wang, Xianfeng ...
3D models are subject to a wide variety of processing operations such as compression, simplification or watermarking, which introduce slight geometric modifications on the shape. ...
Many vision applications require precise measurement of scene radiance. The function relating scene radiance to image brightness is called the camera response. We analyze the prop...
Sculptural reliefs are widely used in various industries for purposes such as applying brands to packaging and decorating porcelain. In order to easily apply reliefs to CAD models...
Shenglan Liu, Ralph R. Martin, Frank C. Langbein, ...