This paper investigates the use of the Space Carving algorithm with outdoor image sequences, using a lambertian lighting model. A new consistency function is proposed that uses a ...
A steepest descent based bit allocation method with polynomial iteration complexity for minimizing the sum of frame distortions under a total bit rate constraint is presented for ...
We present an integrated pixel segmentation and region tracking algorithm, designed for indoor environments. Visual monitoring systems often use frame differencing techniques to i...
Stochastic simulations and other scientific applications that depend on random numbers are increasingly implemented in a parallelized manner in programmable logic. High-quality ps...
This paper presents work on using hierarchical long term memory to reduce the memory requirements of nearest sequence memory (NSM) learning, a previously published, instance-based ...