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GECCO
2006
Springer
164views Optimization» more  GECCO 2006»
15 years 5 months ago
Biobjective evolutionary and heuristic algorithms for intersection of geometric graphs
Wire routing in a VLSI chip often requires minimization of wire-length as well as the number of intersections among multiple nets. Such an optimization problem is computationally ...
Rajeev Kumar, Pramod Kumar Singh, Bhargab B. Bhatt...
SAC
2004
ACM
15 years 7 months ago
Frequent free tree discovery in graph data
In recent years, researchers in graph mining have been exploring linear paths as well as subgraphs as pattern languages. In this paper, we are investigating the middle ground betw...
Ulrich Rückert, Stefan Kramer
TALG
2008
67views more  TALG 2008»
15 years 1 months ago
Structure and linear-time recognition of 4-leaf powers
A graph G is the k-leaf power of a tree T if its vertices are leaves of T such that two vertices are adjacent in G if and only if their distance in T is at most k. Then T is a k-le...
Andreas Brandstädt, Van Bang Le, R. Sritharan
LION
2009
Springer
145views Optimization» more  LION 2009»
15 years 8 months ago
A Variable Neighborhood Descent Search Algorithm for Delay-Constrained Least-Cost Multicast Routing
Abstract. The rapid evolution of real-time multimedia applications requires Quality of Service (QoS) based multicast routing in underlying computer networks. The constrained Steine...
Rong Qu, Ying Xu, Graham Kendall
ECAI
2004
Springer
15 years 7 months ago
Adversarial Constraint Satisfaction by Game-Tree Search
Many decision problems can be modelled as adversarial constraint satisfaction, which allows us to integrate methods from AI game playing. In particular, by using the idea of oppone...
Kenneth N. Brown, James Little, Páidí...