This paper describes the analysis, implementation and performance of a new algorithm engineered to discipline a computer clock to a source of standard time, such as a GPS receiver...
Analog simulators typically use a dynamic, adaptive time step control strategy in order to minimize the calculations performed during inactive portions of a system’s operation, ...
We prove that, for any fixed k, one can construct a linear time algorithm that checks if a graph has branchwidth≤ k and, if so, outputs a branch decomposition of minimum width....
This paper describes the application of Real-Time Maude to the formal specification, simulation, and further formal analysis of the sophisticated state-of-the-art OGDC wireless se...
One-clock priced timed games is a class of two-player, zero-sum, continuous-time games that was defined and thoroughly studied in previous works. We show that One-clock priced ti...
Thomas Dueholm Hansen, Rasmus Ibsen-Jensen, Peter ...